Guides
15 Probably Stolen pages in Guides.
Getting Started
- AchievementsProbably Stolen has 21 Steam achievements, from Lower Levels Special for using the labeler to From Nothing, the Hard Way, held by 0.4% of players on Oct 31, 2026.
-
Beginners GuideStart Probably Stolen as the Apprentice on Mark Up, keep 200 credits back for rent on Day 7, stock food, inspect everything you buy, and only report a wanted face you are sure of. -
Buying the StoreWin Probably Stolen by buying the deed from the landlord on a rent day, about 12,000 credits on Mark Up and rising, or by paying off the Loan Shark's mortgage. You can keep playing afterward. - ControlsProbably Stolen controls: Q and E rotate, F flips, O shows hints, B rings the bell, Ctrl-click transfers, a drag selects many, and 1 to 9 pick tools from the Toolbox.
-
How to Make MoneyIn Probably Stolen, make money early by flipping food and household goods and scavenging, then appraisals and the furnace, then water, wine, fish or batteries, and weapons late. Build one working business before buying more machines.
-
RentRent in Probably Stolen is 200 credits every seven days, rising 2%, 5% or 10% each time by difficulty. Refusing with no grace left ends the run.
Trading
-
AppraisalsAppraising in Probably Stolen means valuing a customer's item from its guide for a fee. Join the Appraiser Board for 85 credits. GitM reports 20 credits' base pay, plus up to 15% for accuracy. -
BargainingBargaining in Probably Stolen unlocks around Day 8. Offer Markup earns reputation; Demand Discount saves money and costs reputation; Blackmail works only on criminals; Threaten only on Augs.
-
Customers and Display CaseIn Probably Stolen, the display case brings buyers for what it shows, Neon Signs bring sellers, and Store Attractiveness runs from 0 to 1,000. Clean up to keep it up.
-
ScavengingScavenge the Dumping Grounds in Probably Stolen after closing from Day 2, with 5 attempts a visit. Each risks a wound, so bring a bandage, and a late trip can cost customers the next morning.
-
Spotting FakesIn Probably Stolen, read the item's manual and check it under the Magnifying Glass. Hemingway cigarettes need the right lettering, logo, color and seal; Immunivax needs a seven-digit serial; water needs a test.
Trades
-
AquafarmingAquafarming in Probably Stolen means breeding fish in tanks, tilapia first and then eels and sturgeon, for meat and caviar. The studio calls it slower-paced and more beginner-friendly than Rat Ranching. -
Machines and ProductionProbably Stolen's machines run overnight and draw power: the Furnace turns scrap and ore into ingots, the wine setup ferments and ages, Hydroponics grow crops, and a 3D Printer makes weapons. -
Rock BottomRock Bottom is Probably Stolen's hardest start: no stock and no credits. Winning it is the From Nothing achievement, earned by 0.6% of players so far. GitM's survivor picked Savings, Sawyer's Crew and Vigilant.
-
Water TradingWater in Probably Stolen is graded by purity from Pure Water at 99.9% down to Gutterflow under 90%. Test it, filter or purify it, retest, and label it honestly unless you accept the risk.