Probably Stolen out forSince Oct 28, 2026

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Probably Stolen is Questing Goose Studio's cyberpunk shopkeeping simulator, published by tinyBuild and out on Steam for Windows since Oct 28, 2026: you run a pawnshop on a dystopian space station, trade, craft, haggle and spot fakes, answer to six factions, shoot rogue Augs, and try to buy the store before rising rent buries you. This viki covers the nine starting scenarios, the difficulty modes and perks, rent and the buyout, all 17 endings, water, fish, wine and machines, Security and contraband, the Wanted list, appraisals and bargaining, the characters, achievements, patches and the roadmap, and key paragraphs play the moment on YouTube that shows it.

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Gameplay

  • Augs

    Augs in Probably Stolen are people taken over by a rogue AI chip. Signs are a visible chip, odd pupils, an uncanny expression, stillness, twitching, robotic or formal speech and an outfit that does not match their faction.

  • Difficulty Modes

    Probably Stolen has four difficulties: Price Gouge (Cozy), Mark Up (Normal), Thin Margins (Hard) and Red Ink (Challenge). They set your retail markup, rent growth, permit price and reputation gains.

  • Factions and Reputation

    Probably Stolen has six factions: Lower Levels, Upper Levels, Security, Black Market, Revolution and the Sector 13 Cartel. Standing changes prices and access, and -100 with most of them ends your run.

  • Security and Contraband

    Security in Probably Stolen inspects at random and builds a case from your crimes: 300 credits of evidence means arrest and 1,500 means execution. Hide contraband in a Smuggler's Bay, or bribe.

  • Starting Perks

    Probably Stolen's starting perks unlock from your second run. You get 3 points and 4 slots; negative perks add points. AllThingsHow's money pick is Savings plus Vigilant or Diplomatic.

  • Starting Scenarios

    Probably Stolen has nine starting scenarios: Apprentice, Water Merchant, Fence, Gunsmith, Chemist, Hydroponic Farmer, Aquafarmer, Rat Wrangler and Rock Bottom. Pick Apprentice first.

  • Wanted List

    Probably Stolen's Wanted poster has nine names worth 3,600 credits, from Lou at 1,500 to Arthur Lafleur at 100. Hold the teal Call Security button only when you are certain of the face.

Getting Started

  • Achievements

    Probably Stolen has 21 Steam achievements, from Lower Levels Special for using the labeler to From Nothing, the Hard Way, held by 0.4% of players on Oct 31, 2026.

  • Beginners Guide

    Start Probably Stolen as the Apprentice on Mark Up, keep 200 credits back for rent on Day 7, stock food, inspect everything you buy, and only report a wanted face you are sure of.

  • Buying the Store

    Win Probably Stolen by buying the deed from the landlord on a rent day, about 12,000 credits on Mark Up and rising, or by paying off the Loan Shark's mortgage. You can keep playing afterward.

  • Controls

    Probably Stolen controls: Q and E rotate, F flips, O shows hints, B rings the bell, Ctrl-click transfers, a drag selects many, and 1 to 9 pick tools from the Toolbox.

  • How to Make Money

    In Probably Stolen, make money early by flipping food and household goods and scavenging, then appraisals and the furnace, then water, wine, fish or batteries, and weapons late. Build one working business before buying more machines.

  • Rent

    Rent in Probably Stolen is 200 credits every seven days, rising 2%, 5% or 10% each time by difficulty. Refusing with no grace left ends the run.

Trades

  • Aquafarming

    Aquafarming in Probably Stolen means breeding fish in tanks, tilapia first and then eels and sturgeon, for meat and caviar. The studio calls it slower-paced and more beginner-friendly than Rat Ranching.

  • Machines and Production

    Probably Stolen's machines run overnight and draw power: the Furnace turns scrap and ore into ingots, the wine setup ferments and ages, Hydroponics grow crops, and a 3D Printer makes weapons.

  • Rock Bottom

    Rock Bottom is Probably Stolen's hardest start: no stock and no credits. Winning it is the From Nothing achievement, earned by 0.6% of players so far. GitM's survivor picked Savings, Sawyer's Crew and Vigilant.

  • Water Trading

    Water in Probably Stolen is graded by purity from Pure Water at 99.9% down to Gutterflow under 90%. Test it, filter or purify it, retest, and label it honestly unless you accept the risk.

Trading

  • Appraisals

    Appraising in Probably Stolen means valuing a customer's item from its guide for a fee. Join the Appraiser Board for 85 credits. GitM reports 20 credits' base pay, plus up to 15% for accuracy.

  • Bargaining

    Bargaining in Probably Stolen unlocks around Day 8. Offer Markup earns reputation; Demand Discount saves money and costs reputation; Blackmail works only on criminals; Threaten only on Augs.

  • Customers and Display Case

    In Probably Stolen, the display case brings buyers for what it shows, Neon Signs bring sellers, and Store Attractiveness runs from 0 to 1,000. Clean up to keep it up.

  • Scavenging

    Scavenge the Dumping Grounds in Probably Stolen after closing from Day 2, with 5 attempts a visit. Each risks a wound, so bring a bandage, and a late trip can cost customers the next morning.

  • Spotting Fakes

    In Probably Stolen, read the item's manual and check it under the Magnifying Glass. Hemingway cigarettes need the right lettering, logo, color and seal; Immunivax needs a seven-digit serial; water needs a test.

Overview

  • Development History

    Probably Stolen began as Bei Ning Pan's solo project at Questing Goose Studio, grew out of a shelved game called Space Looter, had a demo called Deepspace Emporium that peaked at 28 players, and was reworked with publisher tinyBuild.

  • Price and Editions

    Probably Stolen costs $19.99 on Steam, $17.99 with its 10% launch discount until Nov 11, 2026. The Supporter Edition adds the official soundtrack, and bundles discount it if you own certain other games.

  • Probably Stolen

    Probably Stolen is Questing Goose Studio's cyberpunk shopkeeping sim, published by tinyBuild and out on Steam for Windows since Oct 28, 2026. You run a pawnshop on a dystopian space station, trade, craft, haggle and spot fakes, and try to buy the store before rising rent buries you.

  • Release History

    Probably Stolen was announced with an open playtest on Aug 3, 2026, got a demo on Sep 14, and launched on Steam for Windows on Oct 28, 2026, at 9:00 AM EDT.

  • Reviews and Reception

    Probably Stolen holds Overwhelmingly Positive on Steam, 96% from nearly 3,000 reviews on Oct 30, 2026. Critics split: GameSpew gave 8 out of 10 for its depth, DualShockers 6.5 for its repetition.

  • Steam Player Count

    Probably Stolen peaked at 125,292 players at once on Oct 30, 2026, per SteamDB, and had sold 500,000 copies by the same day, per its developers.

  • System Requirements

    Probably Stolen needs Windows 10 64-bit, an Intel Core i3 or equivalent, 8 GB of memory, a GTX 650 Ti or equivalent and 1 GB of storage. DualShockers lists it as Playable on Steam Deck.

Story

  • Characters

    Probably Stolen's named visitors include the Mentor, Joe Wild, Dr. Jackson, Georgio, Sawyer, Officer Lun, Cadet Serpico, Eleanor, Lou, the Butcher and the Landlord, several with finished storylines in version 1.0.

  • Endings

    AllThingsHow counts 17 endings in Probably Stolen: 2 Buyout wins and 15 losses, from defaulting on rent to being bombed by the Revolution.

Updates

  • Mods and Workshop

    Probably Stolen supports Steam Workshop mods, with a modding API and mod localization. Several dozen were up on launch day. Mods made for the demo probably will not work.

  • Patch Notes

    Probably Stolen's latest posted update is Hotfix 1.0.0.5 of Oct 30, 2026, which added a bell hotkey and VSync. Earlier hotfixes cut water equipment prices and fixed Lou's reputation effect.

  • Roadmap

    Questing Goose promises free updates to Probably Stolen: Junker, Organ Trader and Street Food Vendor scenarios, Expeditions, new appraisal items and an expanded main story. None has a date as of Oct 31, 2026.

Hotkeys

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Everything out of the way: full screen, no thumbnails, no button bar. Z again puts them back.
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